Spin & Win Campaign

Spin & Win Campaign

Spin & Win Campaign

Create fun animation & illustration for HSBC PayMe's campaign, to improve brand identity and campaign engagement.

Create fun animation & illustration for HSBC PayMe's campaign, to improve brand identity and campaign engagement.

Create fun animation & illustration for HSBC PayMe's campaign, to improve brand identity and campaign engagement.

Company

HSBC PayMe

Company

HSBC PayMe

Company

HSBC PayMe

Tools

Sketch

Adobe After Effect

Tools

Sketch

Adobe After Effect

Tools

Sketch

Adobe After Effect

Role

Journey owner

Illustrator

Animator

UI designer

Role

Journey owner

Illustrator

Animator

UI designer

Role

Journey owner

Illustrator

Animator

UI designer

Deliverables

Illustration & animation

Campaign journey

Deliverables

Illustration & animation

Campaign journey

Deliverables

Illustration & animation

Campaign journey

Overview

To commemorate PayMe as a digital wallet designed for all generations of Hong Kong residents, we have introduced the "PayMeow Spin and Win" Campaign. This exciting initiative allows users to earn additional rewards by using PayMe for their transactions. Whenever you spend HKD100 or more at any PayMe-accepting merchant, you will have the opportunity to participate in a lucky draw game and win rewards of up to HKD500.

Rather than a conventional lucky draw, our design and marketing team aims to incorporate elements of Hong Kong's culture, specifically dim sum, into the campaign.

As a UI designer, I also served as illustrator and animator to create PayMeow characters. In the Spin & Win Campaign, I helped the team -

  • Draft the lucky draw UX journey

  • Illustrate dim sum and PayMeow characters

  • Create a set of winning animation, and

  • Communicate with developer team on the tech feasibility.

Overview

To commemorate PayMe as a digital wallet designed for all generations of Hong Kong residents, we have introduced the "PayMeow Spin and Win" Campaign. This exciting initiative allows users to earn additional rewards by using PayMe for their transactions. Whenever you spend HKD100 or more at any PayMe-accepting merchant, you will have the opportunity to participate in a lucky draw game and win rewards of up to HKD500.

Rather than a conventional lucky draw, our design and marketing team aims to incorporate elements of Hong Kong's culture, specifically dim sum, into the campaign.

As a UI designer, I also served as illustrator and animator to create PayMeow characters. In the Spin & Win Campaign, I helped the team -

  • Draft the lucky draw UX journey

  • Illustrate dim sum and PayMeow characters

  • Create a set of winning animation, and

  • Communicate with developer team on the tech feasibility.

Overview

To commemorate PayMe as a digital wallet designed for all generations of Hong Kong residents, we have introduced the "PayMeow Spin and Win" Campaign. This exciting initiative allows users to earn additional rewards by using PayMe for their transactions. Whenever you spend HKD100 or more at any PayMe-accepting merchant, you will have the opportunity to participate in a lucky draw game and win rewards of up to HKD500.

Rather than a conventional lucky draw, our design and marketing team aims to incorporate elements of Hong Kong's culture, specifically dim sum, into the campaign.

As a UI designer, I also served as illustrator and animator to create PayMeow characters. In the Spin & Win Campaign, I helped the team -

  • Draft the lucky draw UX journey

  • Illustrate dim sum and PayMeow characters

  • Create a set of winning animation, and

  • Communicate with developer team on the tech feasibility.

Spin and Win campaign user journey

Spin and Win campaign user journey
Spin and Win campaign user journey

User journey

The campaign user journey is relatively simple - however, some user problems have been solved in the journey:

  1. More visible campaign entry point
    Due to technical constraint, we can only trigger the campaign in our notification page. In order to increase the visibility of the campaign entry point, we added in-app notification bar and red-dot on notification icon.

  2. More accessible design
    We took different possible scenario into consideration to maximize our design accessibility. By fitting the design in smallest phone screen, creating enough color contrast, putting more clear instruction throughout the journey, writing precise copy on CTAs, we want to make sure all users can enjoy the campaign with a smooth journey.

User journey

The campaign user journey is relatively simple - however, some user problems have been solved in the journey:

  1. More visible campaign entry point
    Due to technical constraint, we can only trigger the campaign in our notification page. In order to increase the visibility of the campaign entry point, we added in-app notification bar and red-dot on notification icon.

  2. More accessible design
    We took different possible scenario into consideration to maximize our design accessibility. By fitting the design in smallest phone screen, creating enough color contrast, putting more clear instruction throughout the journey, writing precise copy on CTAs, we want to make sure all users can enjoy the campaign with a smooth journey.

User journey

The campaign user journey is relatively simple - however, some user problems have been solved in the journey:

  1. More visible campaign entry point
    Due to technical constraint, we can only trigger the campaign in our notification page. In order to increase the visibility of the campaign entry point, we added in-app notification bar and red-dot on notification icon.

  2. More accessible design
    We took different possible scenario into consideration to maximize our design accessibility. By fitting the design in smallest phone screen, creating enough color contrast, putting more clear instruction throughout the journey, writing precise copy on CTAs, we want to make sure all users can enjoy the campaign with a smooth journey.

Illustrations

Illustrations

Illustrations

Animations

All animations started with illustrating the idea out first -

After confirming the initial animation idea with the team, I created a full set of animation by using Adobe After Effect. Here are few animation samples -

After the campaign launch, I paid with PayMe and screenshotted the flow -

Animations

All animations started with illustrating the idea out first -

After confirming the initial animation idea with the team, I created a full set of animation by using Adobe After Effect. Here are few animation samples -

After the campaign launch, I paid with PayMe and screenshotted the flow -

Animations

All animations started with illustrating the idea out first -

After confirming the initial animation idea with the team, I created a full set of animation by using Adobe After Effect. Here are few animation samples -

After the campaign launch, I paid with PayMe and screenshotted the flow -